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Wesnoth Units database

Savage

(image)

Unlike the rousers, savages have decided to take on a reputation of fear rathern than leadership. The reason savages are dreaded is because it appears that savages have reverted to their primal instincts which are absolutely terrifying in the eyes of those who do not know about the minotaurs well. These frightening aspects appear to affect the enemy in a negative manner which will actually physically weaken them.

Special Notes: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. The dread attack of this unit, when used offensively scare the defender, lowering the damage of his retaliation.

Advances from: Gore
Advances to:
Cost: 39
Veselība:54
Kustība: 4
Pieredze:100
Level: 2
Alignment: haotisks/-a
IDMinotaur Savage
Abilities: divine health
(image)mace
sit
11 - 3
tuvcīņa
dread
Resistances:
griež-10%
caurdur0%
sit0%
dedzina-10%
saldē10%
mistisks-30%
TerrainMovement CostDefense
Ala140%
Alas siena9920%
Ciems150%
Dzelme9910%
Kalni150%
Mežs150%
Pauguri140%
Plaisa9920%
Purvs320%
Pļava130%
Seklums320%
Smiltis230%
Sniegs220%
Sēņu biežņa240%